Product Designer

Swarmaero

Remote · Remote · Full Time

Posted

Job description

Swarm Aero is redefining air power, building the largest swarming UAV and the most versatile swarming aircraft network in the world. The company is moving quickly to launch the first aircraft designed specifically for swarming, as well as the Command & Control software to mobilize swarms of thousands of heterogeneous autonomous assets and empower human operators to achieve superhuman results. The team has created and exited multiple startups, negotiated defense deals worth billions of dollars, and designed and built 30+ novel aircraft, with aerospace experience from Scaled Composites, Airbus, Archer Aviation, Blue Origin, and Boom Supersonic. Mission Turn clear product direction into exceptional, implementation-ready product experiences. This role exists to dramatically increase the speed at which product ideas become real. You will work directly with the Head of Product to take written product specifications, workflow descriptions, existing product patterns, screenshots, and rough Figma-frame descriptions and turn them into polished, coherent, buildable designs. This is a highly execution-oriented design role. We are looking for someone who can move quickly from concept to detailed UI without requiring constant direction or extensive design ceremonies. What You’ll Own Translate detailed product specifications into high-quality Figma designs. Design workflows for complex command-and-control and operational software. Take rough frame descriptions and independently determine layout, hierarchy, interaction details, and edge cases. Build and maintain reusable Figma components and patterns. Maintain consistency across the product as new capabilities are introduced. Work closely with engineering to ensure designs are understood and implementable. Review implemented functionality and identify discrepancies between design intent and the built product. Help evolve the overall UX architecture of Legion as the product expands. Rapidly iterate based on operator, engineering, and customer feedback. Fill in reasonable UX details independently rather than requiring every interaction to be explicitly specified. What Great Looks Like You receive a well-written product spec and a description of the required Figma frames. You understand the intent quickly. You identify the handful of questions that actually matter. Then you disappear for a period of focused work and come back…

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