QA Lead (all genders)
JustPlay GmbH
Munich (Hybrid) · Onsite · Full Time
Posted
Job description
We're looking for a QA Lead to join Gimica, our in-house game studio focused on creating casual, timeless mobile experiences with lasting appeal. In this role, you'll own quality across our portfolio of ~70 live Unity mobile games. This is not a single-title QA role - our games each have their own release cycle while sharing SDKs, Firebase configuration, analytics, monetization, and backend services. You'll define and scale our QA strategy, automation, and release processes to help a small team safely support a large portfolio. From driving test automation and release readiness to improving the shared systems that power every game, you'll play a key role in ensuring we deliver high-quality experiences to millions of players. Job Responsibilities Define and own the QA strategy across ~70 live mobile games, balancing centralized standards with title-specific needs. Build scalable QA processes, automation, and release practices that improve quality without scaling headcount linearly. Own release readiness across the portfolio, including release gating, staged rollouts, post-launch monitoring, and Go/No-Go recommendations. Drive automated testing across Unity games and integrate it into CI/CD pipelines to improve release confidence. Lead, mentor, and grow the QA team while collaborating closely with Game Engineering, Design, Producing, and external QA partners. Champion quality across shared systems including SDK integrations, Firebase, analytics, monetization, and backend services. Job Requirements 5+ years of experience in mobile game QA, including leading QA teams and driving QA strategy for live products. Proven experience building and scaling in-engine test automation for Unity mobile games (AltTester/AltUnity, Unity Test Framework, or similar), ideally packaged as a shared test harness or SDK that can be rolled out across many titles without per-game code changes. Hands-on experience with device-level, cross-app UI automation (e.g. Appium with UIAutomator2/XCUITest) for end-to-end flows that span multiple apps, such as a game handing off to a companion app, store and permission dialogs, or deep links, including apps without source access. Experience integrating automated testing into CI/CD pipelines (GitHub Actions, Jenkins, TeamCity, or similar). Strong understanding of release management for live mobile games, including staged rollouts, release gating,…