Senior / Staff Product Designer
Clera
Munich · Onsite · Full Time
Posted
Job description
About the Role We're a well-funded (Series A), fast-growing AI procurement intelligence company based in Munich, Germany , building software that helps industrial companies optimize purchasing and supply chain operations. Our product is used daily by non-technical procurement professionals, and AI agents sit at the core of what we do. We're looking for a Senior or Staff Product Designer to define how agentic AI capabilities surface in our product — making AI feel natural, trustworthy, and genuinely useful for people who aren't data scientists or engineers. You'll join a small, senior design team working closely with product managers, engineers, and domain experts in a product that directly impacts real cost savings for customers. This is an on-site role in Munich . Visa sponsorship is not available. What You'll Do Define how agentic AI capabilities present in the product — from communicating "the agent is working" through to "here's what it found." Design interaction patterns where AI and human judgment collaborate rather than compete, with a focus on trust and transparency. Produce short-horizon vision work (3–6 month outlook) as prototypes and tangible artifacts that guide engineering and product teams. Raise overall product craft and coherence as engineering velocity and feature output scale. Work directly in code for last-mile polish — check out PRs and tweak interactions before features ship. Collaborate across product management, engineering, and procurement domain experts to translate complex workflows into usable experiences. Define and maintain design systems and component libraries to ensure consistency at scale. Conduct user research and usability testing with non-technical procurement professionals to continuously sharpen product decisions. What We're Looking For Required: Senior-level product designer with a strong portfolio of shipped product work — ideally in B2B SaaS, complex workflows, or data-heavy products. Broad ("block-shaped") skill set spanning visual design, interaction design, product thinking, and prototyping in code — not a single-specialty T-shape. Practical experience prototyping beyond Figma — able to build runnable prototypes that clearly communicate intent and behavior. Proficiency in Figma and familiarity with related tools (FigJam, Sketch, InVision, or similar). Experience defining and maintaining design systems and compone…