Senior/Staff Software Engineer - Rendering API

sonyinteractiveentertainmentglobal

London · Onsite · Full Time

Posted

Job description

Why Sony Interactive Entertainment? Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity. About the Advanced Technology Group The Advanced Technology Group (ATG) is a part of Foundational Systems and Experiences Engineering (FSEE) within the Platform Business Group. Established over 20 years ago as part of PlayStation®’s first-party game development studios, ATG has always focused on helping game developers get the most out of PlayStation® hardware - a mission that continues to this day. As a team, we are responsible for large parts of the graphics software stack used by all PlayStation® games, and collaborate with leading engineering teams worldwide, from game developers to hardware vendors, to deliver key platform technologies. What you’ll be doing You will be working on the current and future rendering APIs used by PlayStation games, as well as the hardware underpinning them. You will design and implement features that enable efficient game development, push GPU programming forward, and create a healthy platform. You will observe industry trends, understanding of – and empathy for – our customers, and business needs as the foundation of your decision making. You will help shape the path of the PlayStation graphics stack going forward. You will collaborate with the platform software and hardware teams, as well as game developers. You will often take the role as the game-developer advocate when working with the platform teams, or the role as the platform-team advocate when working with game developers. This is a senior position at the core of PlayStation GPU technology with an unusual degree of influence on future of console graphics -programming . ATG is granted a high degree of trust and autonomy in shaping the graphics software stack and w…

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